Endlight took 10 years to create, exponential processor speed increases during that time rendered many optimizations unnecessary. "I'll get the hoops. or should I say wasted. Break through and outlast shifting, twisting, chaos and whatnot. Thank god for Steam Deck. "Get the Hoops" she said, "get the hoops" she said again. By chaos I mean surreal moving & rotating landscapes that would usually slow your machine to a crawl if we didn't spend years on optimization. I promise" you replied, wi.
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