The core feature of the game is an original yet simple and intuitive combat system that maintains depth and strategy. The goal of the player is surviving to a series of increasingly hard dungeons thus being rewarded with the loot they need to get stronger and stronger. What characterizes the game is a combat system as much original as simple and intuitive without loosing in deep and strategy. Lost in the Dungeon is a dungeon crawler based on a card system. Risk is always behind the corner, wi.
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